VR in VR: Capture and Display of Virtual Reality Photospheres in a Visual Resources Context
At Michigan State, we have begun investigating some possibilities for creating and displaying photospheres in art history courses. Virtual reality-style presentation is particularly appealing for teaching architecture, archaeological sites, and other large, complex works that benefit from a spatial understanding that is otherwise difficult to communicate effectively when actual travel is not an option. Our pedagogical experiments are at a very early stage at this point, but the following report seeks to summarize and recommend various technical approaches to the tasks of creating and displaying virtual reality content in the context of visual resources.
The VRAB does not require copyright transfer, only permission to publish and archive the article. Copyright holders retain copyright ownership, granting a nonexclusive license to the journal and OJS to publish the article, meaning that the author may also publish it elsewhere. Before submitting an article to the journal, please be sure that all necessary permissions have been cleared in any third party material.
This is an open access journal; users are allowed to read, download, copy, distribute, print, search, or link to the full texts of the articles, or use them for any other lawful purpose, without asking prior permission from the publisher or the author. All issues of the journal are licensed under a Creative Commons Attribution 4.0 International License (CC BY 4.0).